In early Halo games, players often attempted to escape linear level boundaries to explore off-path areas, a tradition that predated Bethesda's famous 'see that mountain' marketing for Skyrim. The new Halo: Campaign Evolved remake reportedly prevents this trick, upsetting longtime fans who enjoyed the exploratory freedom. The inability to break through level limits has become a point of contention within the community.
Halo: Campaign Evolved Remake Blocks Boundary-Breaking Exploration, Frustrating Longtime Fans
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