October still has a varied PS5 lineup ahead. As of 18 October, the remaining calendar includes a co-operative climbing port, a turn-based RPG, a major shooter, a martial-arts adventure and a remaster. These are announced releases, not reviews or guarantees of launch-day quality.
22 October: PEAK
The climbing game reaches PS5 with crossplay co-op. This is a new platform release rather than a brand-new game across all systems. That distinction matters if you have already followed its PC life: the reason to revisit the calendar is the arrival on PlayStation, not a sequel.
22 October: FINAL FANTASY RESONANCE
Square Enix’s RPG combines HD-2D presentation with turn-based battles and familiar Final Fantasy elements. Players travel with a party and call on Visions associated with characters from the wider series. It is a standalone game release, not an expansion or a subscription-catalog addition.
23 October: Call of Duty: Modern Warfare 4
The main launch brings Campaign, Multiplayer and DMZ. Activision’s PlayStation Blog article explicitly confirms 23 October for PS5. There is an inconsistency worth flagging: the US monthly PlayStation editorial lists 15 October. We use the game-specific, publisher-authored announcement instead of treating the conflicting editorial date as a separate launch.
29 October: Phantom Blade Zero
S-GAME’s action game follows Soul, a warrior with only 66 days left to live. Its appeal is the combination of wuxia storytelling, martial-arts combat and a distinctive industrial-fantasy setting. The PlayStation product page lists 29 October. Steam displays 28 October separately; that should not be copied over as the PS5 date.
29 October: The Wolf Among Us Remastered
Bigby Wolf returns in an updated presentation of the original investigation. The remaster includes the complete five-episode story and a black-and-white Noir Mode. This is not The Wolf Among Us 2, so newcomers and returning players should set expectations accordingly.
Before buying, check your regional store and edition. Release schedules can change, and a platform port, remaster or advance-access window should not be mistaken for an entirely new game.
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